Luma Ray3.2
Video modelCard summarizedEngineered for precision and absolute creative control
● Re-checked 12 Oct 2026 · 66 facts · 3 corrections · 3 unconfirmedSource: Luma Introduces Ray3.2 Model & API (launch post; no model card published)
Where to call it
- Luma Agents API
ray-3.2
Good for
- Multi-keyframe control of pacing, motion and camera path within one clip
- Performance tracking: skeletal posture, gestures and facial state for up to eight faces
- HDR generation and EXR export for grading and compositing
Overview
Luma AI · 01Ray, front
Ray3.2
Engineered for precision and absolute creative control
Typical price
$0.06 / sec
720p, 5 s clip, SDR
- Max resolution
- 1080p
- Max length
- 10 s (edit sources up to 18 s)
- Modes
- text-to-video, image-to-video
- Released
- 9 Jun 2026
Ray3.2 updates Luma's Ray3 video models and is the first Ray model offered as an API. Luma built it with creatives from entertainment, advertising and gaming and positions it for frame-level direction: multi-keyframe control, performance and facial tracking, native HDR with 16-bit EXR export, and reframing. Luma published no benchmarks or model card. launch post
ray-3.2- Typical price
- $0.06 / sec
- Max resolution
- 1080p
- Max length
- 10 s (edit sources up to 18 s)
- Aspect ratios
- 9:16, 3:4, 1:1, 4:3, 16:9, 21:9
- Sound
- No
- Released
- 9 Jun 2026
- text-to-video
- image-to-video
- start/end frame
- multi-keyframe control (up to 64 images)
- video extension (forward/backward)
- video editing
- reframe
- native HDR + 16-bit EXR export
- looping