FAD (lower is better)
We haven't written a description for this benchmark yet; see the card notes below for how each maker ran it.
- ModelScoreYour cost / mo
- 1Stable Audio 3.0 Medium · Stability AI0.369 FAD
- 2Stable Audio 3.0 · Stability AI0.358 FAD
- 3Stable Audio 2.5 · Stability AI0.128 FAD
- 4Stable Audio 3.0 Medium · Stability AI0.116 FAD
- 5Stable Audio 3.0 Medium · Stability AI0.107 FAD
- 6Stable Audio 2.5 · Stability AI0.106 FAD
- 7Stable Audio 3.0 · Stability AI0.101 FAD
- 8Stable Audio 3.0 · Stability AI0.1 FAD
“Best value”: no other model here reports a higher score at a lower cost for your workload. Scores are self-reported by each maker with different settings, so treat close calls as ties.
How each maker reported it
- Stable Audio 3.0 Medium paper, Tables 3–5
Stability's own results. FAD (lower is better) and CLAP (higher is better) use LAION-CLAP embeddings. OVL, REL and MUS are mean opinion scores from 14 listeners. Time is wall-clock seconds on an H200. Stable Audio 2.5 was evaluated on music only; Stable Audio Open on sound effects only. The Small column is small-music for music rows and small-sfx for sound-effect rows.
- Stable Audio 3.0 paper, Tables 3–5
Stability's own results. FAD (lower is better) and CLAP (higher is better) use LAION-CLAP embeddings. OVL (overall quality), REL (text relevance) and MUS (musicality) are mean opinion scores from 14 listeners. Time is wall-clock seconds on an H200. Stable Audio 2.5 was evaluated on music only.
- Stable Audio 2.5 Stable Audio 3 paper (arXiv 2605.17991), Tables 3–4
The 2.5 launch post has no benchmark numbers. These are Stability's own later comparisons in the Stable Audio 3 paper. FAD lower is better; CLAP higher is better; OVL, REL and MUS are mean opinion scores from 14 listeners; time is seconds on an H200.
- Stable Audio 3.0 Medium paper, Tables 3–5
Stability's own results. FAD (lower is better) and CLAP (higher is better) use LAION-CLAP embeddings. OVL, REL and MUS are mean opinion scores from 14 listeners. Time is wall-clock seconds on an H200. Stable Audio 2.5 was evaluated on music only; Stable Audio Open on sound effects only. The Small column is small-music for music rows and small-sfx for sound-effect rows.
- Stable Audio 3.0 Medium paper, Tables 3–5
Stability's own results. FAD (lower is better) and CLAP (higher is better) use LAION-CLAP embeddings. OVL, REL and MUS are mean opinion scores from 14 listeners. Time is wall-clock seconds on an H200. Stable Audio 2.5 was evaluated on music only; Stable Audio Open on sound effects only. The Small column is small-music for music rows and small-sfx for sound-effect rows.
- Stable Audio 2.5 Stable Audio 3 paper (arXiv 2605.17991), Tables 3–4
The 2.5 launch post has no benchmark numbers. These are Stability's own later comparisons in the Stable Audio 3 paper. FAD lower is better; CLAP higher is better; OVL, REL and MUS are mean opinion scores from 14 listeners; time is seconds on an H200.
- Stable Audio 3.0 paper, Tables 3–5
Stability's own results. FAD (lower is better) and CLAP (higher is better) use LAION-CLAP embeddings. OVL (overall quality), REL (text relevance) and MUS (musicality) are mean opinion scores from 14 listeners. Time is wall-clock seconds on an H200. Stable Audio 2.5 was evaluated on music only.
- Stable Audio 3.0 paper, Tables 3–5
Stability's own results. FAD (lower is better) and CLAP (higher is better) use LAION-CLAP embeddings. OVL (overall quality), REL (text relevance) and MUS (musicality) are mean opinion scores from 14 listeners. Time is wall-clock seconds on an H200. Stable Audio 2.5 was evaluated on music only.
Only each model's own maker's number is shown; scores a maker reports for rival models are left out.